Our Services
Build, Improve &Ship Interactive Products
TARC Solutions helps studios, agencies, and founders build and improve games, playable ads, WebGL experiences, and interactive products.
From new product development to optimization, design, and difficult technical builds, we combine hands-on engineering with practical production support to get projects shipped.

- Games
- Web & Mobile
- Interactive Products
Services Built ToMove Products Forward
From games and 3D production to interactive WebGL, playable campaigns, game UI/UX, and supporting web or AI products, we help teams build, improve, and ship.
Game Development
Production-ready game development across Unity, Phaser, browser, mobile, gameplay systems, prototypes, and live products.
Learn MoreGame UI/UX Design
Player-focused interfaces, HUDs, menus, stores, and UX flows designed for clear mobile and PC game experiences.
Learn More3D Assets & Animation
Game-ready characters, props, environments, rigging, and animation prepared for dependable Unity and Unreal production.
Learn MoreWebGL & Interactive 3D
WebGL, Three.js, WebXR, and browser-based 3D experiences built for performance, efficient loading, and cross-device usability.
Learn MoreWeb & AI Development
Web, mobile, dashboard, AI-assisted, and interactive software products for studios, startups, and product teams.
Learn MorePlayable Ads
Lightweight interactive ads designed for fast loading, clear interaction, platform compatibility, and performance marketing workflows.
Learn MoreMini Games
Branded HTML5 mini games for marketing campaigns, product launches, and communities, built to load fast on mobile and get shared.
Learn MoreTelegram Mini Apps
Fast, mobile-first experiences that run inside Telegram and connect bot flows, product interfaces, games, payments, and backend services.
Learn MoreWeb3 Games
Player-first games and interactive systems with carefully scoped wallets, digital ownership, marketplaces, and blockchain integrations.
Learn MoreA Practical PathFrom Idea To Launch
We keep projects structured around clear scope, iterative delivery, testing, and practical decisions that move the product toward release.
- 01
Discover & Scope
Understand goals, users, constraints, existing assets, and technical risks.
- 02
Design & Plan
Define the experience, workflows, systems, architecture, and production priorities.
- 03
Build
Develop the product iteratively with regular working builds and focused milestones.
- 04
Test & Optimize
Improve usability, gameplay, performance, stability, and target-platform readiness.
- 05
Launch & Support
Prepare the release, handoff, deployment, and next iteration where needed.
TechnologiesWe Build With
We choose technology around the product, target platform, performance requirements, and delivery constraints.
Game & Interactive
- Unity
- Phaser
- Three.js
Frontend
- React
- Next.js
- TypeScript
Backend & APIs
- Node.js
- NestJS
- FastAPI
Design & Production
- Figma
- Blender
Real Products.Real Execution.
Explore selected games and interactive products that show how we approach design, engineering, optimization, and delivery.

WebXR / Virtual Reality / Interactive 3D
TARC XR Lab — Interactive WebXR Showroom & VR Arcade
A browser-based interactive 3D showroom and optional WebXR arcade experience, including Cube Blaster.

Game Development
Bring It On
A stylized car-racing game project focused on readable arcade action and vehicle-driven gameplay.

Game Development
FAARTY
A fast-paced casual game designed around intuitive gameplay, responsive interaction, and dependable performance.

Playable Ads
Build Your Bestie
A mobile-first playable ad series built around toy customization, care, and short interactive product discovery.
Have A Project ToBuild, Improve, Or Fix?
Tell us what you're building, where you're stuck, or what you need to ship. We'll help you identify the most practical next step.
Common Questions
Playable ads start at $300 for a single-mechanic HTML5 playable. The final price depends on the number of mechanics, custom art and animation, the ad networks you need packages for, and how many campaign variants you want to test. We give you a fixed quote before work starts.
Game prototypes start at $300 and Web3 or Telegram mini-apps start at $500. A prototype proves one core mechanic or flow; a production mini game adds polish, analytics, leaderboards, rewards, or wallet integration. Scope is agreed upfront and priced as a fixed sprint.
Yes. WebGL optimization starts at $150. We profile the build, cut asset and code weight, fix compression and loading behavior, and hand back a deployment-ready build. In one recent project we reduced a Unity WebGL build from 1.2GB to 68MB in one week.
Focused work like a WebGL optimization or a single playable ad typically takes one to two weeks. Prototypes and mini games usually take two to four weeks, and larger MVPs are planned in milestones. You get a timeline with the quote, before any payment.
You work directly with Ali Raza, the founder, who scopes the project and writes the code. Design and full-stack web work are handled by two senior contractors he has shipped multiple products with. There are no account managers or handoffs between sales and delivery.
Yes. We regularly join existing Unity, Phaser, WebGL, and Next.js projects to add features, fix performance, adapt a game into a playable ad, or move a stalled build to release.
Send a short brief: what you want built, your target platform or ad network, any existing assets or builds, your deadline, and a rough budget range. If the idea is still open, book a call and we will help you scope it.