Why Systems First?
Most prototypes collapse under feature-sprawl. We build from the inside out — defining inputs, state, and loops before adding content or UI.
That means every slice we ship is measurable, repeatable, and ready to grow.
What’s in a Systems Sprint
Timeline: 7–14 days
Deliverables:
- Core System (combat, simulation, data, or backend loop)
- Developer Docs + Replay Logs
- 1 Playable Slice + Record Clip
- Optional handoff for client team to extend
Tech Stacks: Unity · Unreal · React/NestJS · PhaserJS · WebGL
Why It Works
We prioritize determinism, handoff clarity, and code health — not “feature checklist” bloat.
Every sprint ends with a playable build, a logged system spec, and a clear continuation path.
Contact Us to get the 1-page outline we use to scope these sprints.